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 Profession - Necromancer

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Terran
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Terran


Posts : 812
Join date : 2011-02-15
Age : 105
Location : Terrestrial

Profession - Necromancer Empty
PostSubject: Profession - Necromancer   Profession - Necromancer EmptyMon Jun 20, 2011 7:08 am

[Universal Necromancer;OAhiAyiMdN5DWO9NBN5NtLGLCA][build prof][/build]


Last edited by Terran on Mon Jun 20, 2011 7:15 pm; edited 2 times in total
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Terran
Admin
Terran


Posts : 812
Join date : 2011-02-15
Age : 105
Location : Terrestrial

Profession - Necromancer Empty
PostSubject: Re: Profession - Necromancer   Profession - Necromancer EmptyMon Jun 20, 2011 7:07 pm

[Universal Necromancer;OAhiAyiMdN5DWO9NBN5NtLGLCA]


Last edited by Terran on Mon Jun 20, 2011 7:15 pm; edited 2 times in total
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Terran
Admin
Terran


Posts : 812
Join date : 2011-02-15
Age : 105
Location : Terrestrial

Profession - Necromancer Empty
PostSubject: Re: Profession - Necromancer   Profession - Necromancer EmptyMon Jun 20, 2011 7:07 pm

Universal Necromancer - This build works on every profession. It's best to wield a Focus or Staff to help with maximum energy, especially if you're not a caster profession. If you don't have all the skills yet for this build, you might still be able to defeat these foes anyway, depending on what skills you have, and your profession. The most important skill is the elite, [signet of spirits]. If you don't have it already, you can use an Elite Ritualist Tome, or capture it from Wagg Spiritspeak at Ferndale, in the Factions Campaign.

Doppelganger - Start by casting [signet of spirits][vampirism][bloodsong][pain][armor of unfeeling]. Step back so your spirits take aggro. Then target your doppelganger and cast [summon ruby djinn] [ebon vanguard sniper support]. Step back again to lose aggro. If you see the opportunity to walk up close to hit your doppelganger and his spirits with [ancestors rage], you're free to do so, just don't allow yourself to take too much damage. You should finish him in a matter of seconds, without the need to renew your spirits.

Glacial Griffin - Before aggroing the Glacial Griffin, set up [signet of spirits][vampirism][bloodsong][pain][armor of unfeeling][summon ruby djinn]. Use a long ranged weapon to pull the Glacial Griffin (a long bow if possible). Immediately after pulling him, use [ebon vanguard assassin support] and run back to avoid aggro. If he casts spirits, run up to him and cast [ancestors rage] to hit both he and his spirits, then run back out of aggro range. [Vampirism] will soak up any damage he does to you. If you haven't defeated him by the time your spirits recharge, renew them and repeat your assault. If you're taking damage, it's important to run back and let your spirits take agro immediately.

Norn Tournament - When the gate opens, step into the gate entry between the 2 bars on the ground. Do not walk any further forward than that. From this point, cast [signet of spirits][vampirism][bloodsong][pain][armor of unfeeling][summon ruby djinn]. Then cast [ebon vanguard assassin support] on your foe to pull with. Run back near your spirits and dart around to avoid aggro, while your spirits kill your foe. Notice that your spirits will be able to attack from inside the gate, so long as you don't cast them from behind it. Against Magni the Bison, you will lose some spirits to his deadly hammer. That's fine though, because your spirits will have already recharged by the time he kills them. Use [ancestors rage] to finish him off quickly if you see the need to. It's important not to stand there while Magni the Bison attacks you. Keepp running around and he will attack your spirits instead of you.[build prof][/build]
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