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Terran
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PostSubject: Profession - Monk   Tue Feb 22, 2011 11:20 am





Last edited by Terran on Tue Oct 04, 2011 11:01 am; edited 9 times in total
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PostSubject: Re: Profession - Monk   Wed Feb 23, 2011 8:06 am

[Default Monk;OwAT00HC5JjoRyJVkWydrLKAAA][Equip;Pk5hbWgmjSaCkCVvrAhyINxIjiIDLbiyIvSZgiIDrphyI9E]
[Divinus Tutela;OwUTMs2CZyLajoB8jgkY6b5zEAA][Equip;Pk5hbWIgjSakkiWVqwmyI/x0myIBLZiyIBSvmyIBrzmyIHB]
[Blahks;OwUUMum+SoOjRByKRL2SCjZATAA][Equip;Pk5hbWIgjSakkiWVqwmyI/x0myIBLZiyIBSvmyIBrzmyIHB]
[Smiter;OwUTMSHDzh67SwrGklg13E8QAA][Equip;Pk5BkkyqFTgko6dlIkGpnmZkGJY5TkGJWqDkGJYtNkGpJA]
[Glim Reaper;OwUUMw2+G4SvVWaNggE+DtEmA2EA][Equip;Pk5hnegwlSakkjWXqAhzINxIjzIBLbizIvSZgzIBr7mzI9E]
[Resillient Boon Prot;OwIT8SIjz4mCcmrc4l0mcEA][Equip;Pk5hnegwlSakkjWXqAnzILxEnzIBLZizI1S/mzIBrDnzI9E]
[Life Sheath Prot;OwUTMw3C3ZMKQmJdxLy3zEYTAA][Equip;Pk5hnegwlSakkjWXqAnzILxEnzIBLZizI1S/mzIBrDnzI9E]
[Short Controlled Burst;OwAS0YITeRbENg3NlEdRfP2E][Equip;Pk5hnWgwlSakkiWXqAnyIHxEnyIBLZiyI1S/myIBrDnyI9E]


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PostSubject: Re: Profession - Monk   Tue Mar 01, 2011 5:04 pm

Default Monk - Explanation not done yet

Divinus Tutela - Explanation not done yet

Blahks - Explanation not done yet

Smiter - Explanation not done yet

Glim Reaper - This is a fast casting healer. Use  as your antispike,  as a pre-prot and a set and forget heal,  on both monks as a pre-prot if the enemy is using knockdown. Use  to remove important hexes in-between heals. Don't be scared of getting close to your opponent to trigger . It can be combined with  for massive energy gain. When in  mode, be sure you're close to your opponent to get the most ouf of , and spam your 1/4 cast time spells  to get all your energy back to maximum in seconds. When antispiking, there are 2 ways to do it. Due to the hidden 0.75 second aftercast delay to all spells, you will get the fastest heals by casting glimmer twice in a row.  +  will trigger in 1.25 seconds.  +  +  will put a 0.5 second aftercast delay inbetween your 2 s. For a quarter of a second, you will have a weaker heal. It's not much, but during a good spike, it can mean the difference between a save and a death. Play around with the two combos and recognize the timing difference.  +  vs  +  + . Knowing when to go into  mode is key. You can cast it on recharge, or save it until you need to do a big heal spam at low energy. Casting  it on recharge can lead you into wasting a lot of free energy at a critical moment, finding yourself drained later when you need it. Do not let your energy get below 10 without casting divine spirit, and make sure you have a fresh  on first.  requires good decision making to use correctly. You can even use it in your high energy weapon set, then switch back to your main weapon set to get your energy back to full before  ends. This build is strong vs interrupts. Be careful not to get your  caught by .

Resillient Boon Prot - Not only do you need to use  mode properly, there are many other uncommon mechanics involved with running this build. As a Boon Prot, you need to know how to conserve energy and prioritise heals much more than other builds. Keep  on always, and be sure to immediately re-cast it if it gets stripped. If you don't pay attention to this, your heals will be crap and everyone will die fast. With  on,  and  make what I call the best anti-spike in the game. Try doing them in that order, on a deep wounded target with many conditions and low HP, and you will see why I call it that. Before the recent nerf of , you could alternate  and  back and forth all day as you need. That loop is now nerfed, but the build is still powerful.  and tanking hexes will feed your  to turn you into a heal powerhouse. This build is very strong against teams like  spike. There is a trick you can do with this build while in  mode. Wait until you have 10 energy, then use . Spam your 1/4 cast time heals and notice that the -1 penalty from  is negated, because it cannot take your energy below 0. By the time  mode ends, you will have completed a great deal of power heals, and  will have helped you regain a great deal of energy in the process. With a Boon Prot, there is a neccessary skill and technique that almost noone knows about these days. It involves . Whenever you cast a spell, especially , follow it up with signet of devotion. If the target doesn't need a heal by the time its almost cast, tap forward to cancel it and recast it again immediately. I call this a cancel/cast. By doing this, you can get a lot of free heals in and conserve a great deal of energy. And due to  being a signet, there is no aftercast delay. Try doing  +  + , and notice how fast the second  heals after . The after effect of triggering  further cuts down the heal time delay while casting . Most players consider signet of devotion as being crap, but they simply dont understand it and the mechanics involved. You can even use  to pull interrupts and avoid them via cancel/cast. This build is strong vs interrupts, and anti-Monk builds like  make it stronger. What doesn't kill you, makes you stronger.

Life Sheath Prot - Explanation not done yet

Short Controlled Burst - The first thing most players will notice is the lack of , and ask why two Healers instead of a Healer and a Prot? The answer is simple, it works better. People will blindly claim otherwise, but don't listen to them, they have no idea what they're talking about and they're only parroting what someone else told them. People almost always die from a lack of heals, not from a lack of prots or antispike. Single target spike teams are uncommon and weak anyway, and take a long time to spike out your team even if they get their spikes through. AOE spikes like  are what you should be worried about, and having a Monk that can afford to use  on recharge is vital. If you cannot antispike without , then you're just not paying enough attention. Practice your antispike reaction times so that you don't have to think about what you're doing before you antispike. Doing so will reduce your reaction times by at least half a second. Other monks blow all their energy on  and utility skills. Leave the condition removal up to someone else, its a healers primary job to keep everyone alive. Keeping everyone clean is secondary to that. A  prot is all you need for condition removals anyway. A good powerful heal combo is . Follow up any heals with  or  wherever possible. As they are signets, they have no aftercast delay, and hence allow you to lead into your next  faster. You should never run out of energy with this build. When you go into  mode, spam all your energy spells as fast as you can. Remember that  can remove multiple hexes at one time. Make sure that  and  are in recharge to make the most of . With this build, even the harshest energy denial builds cannot stop you from healing. Keep your eye out in case someone uses .
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