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Terran
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PostSubject: Profession - Monk   Thu Feb 24, 2011 3:28 am





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PostSubject: Re: Profession - Monk   Wed Oct 05, 2011 7:30 am

[Resilient Boon Prot;OwIT8SIjz4mCcmHf4l0mcEA][Equip;Pk5hnegwlSakkjWXqAnzILxEnzIBLZizI1S/mzIBrDnzI9E]
[Sacrificial Boon Prot;OwQTQyXC5ZTLQmJsEJRJxmwRAA][Equip;Pk5hnmgwlSakkkWXqAn0ILxEn0IBLZi0I1S/m0IBrDn0I9E]
[Kinetimonk;OwYUkyG/GYS3ENgaE3N+DTfsEmCA][Equip;Pk5hnuggkSakklWXqAn1INxEn1IBLbi1IvS/m1IDrDn1I9E]


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PostSubject: Re: Profession - Monk   Wed Oct 05, 2011 7:30 am

Resillient Boon Prot - Not only do you need to use  mode properly, there are many other uncommon mechanics involved with running this build. As a Boon Prot, you need to know how to conserve energy and prioritise heals much more than other builds. Keep  on always, and be sure to immediately re-cast it if it gets stripped. If you don't pay attention to this, your heals will be crap and everyone will die fast. With  on,  and  make what I call the best anti-spike in the game. Try doing them in that order, on a deep wounded target with many conditions and low HP, and you will see why I call it that. Before the recent nerf of , you could alternate  and  back and forth all day as you need. That loop is now nerfed, but the build is still powerful.  and tanking hexes will feed your  to turn you into a heal powerhouse. This build is very strong against teams like  spike. There is a trick you can do with this build while in  mode. Wait until you have 10 energy, then use . Spam your 1/4 cast time heals and notice that the -1 penalty from  is negated, because it cannot take your energy below 0. By the time  mode ends, you will have completed a great deal of power heals, and  will have helped you regain a great deal of energy in the process. With a Boon Prot, there is a neccessary skill and technique that almost noone knows about these days. It involves . Whenever you cast a spell, especially , follow it up with signet of devotion. If the target doesn't need a heal by the time its almost cast, tap forward to cancel it and recast it again immediately. I call this a cancel/cast. By doing this, you can get a lot of free heals in and conserve a great deal of energy. And due to  being a signet, there is no aftercast delay. Try doing  +  + , and notice how fast the second  heals after . The after effect of triggering  further cuts down the heal time delay while casting . Most players consider signet of devotion as being crap, but they simply dont understand it and the mechanics involved. You can even use  to pull interrupts and avoid them via cancel/cast. This build is strong vs interrupts, and anti-Monk builds like  make it stronger. What doesn't kill you, makes you stronger. And finally, when you need to outrun a Warrior or you're facing a lot of elemental damage, switch to  instead of , for a massive energy gain. You might even get comfortable standing in  for 30 Energy. Conditions, Hexes, Elemental damage, it covers almost everything.
Sacrificial Boon Prot - As a Boon Prot, you need to know how to conserve energy and prioritise heals much more than other builds. Keep  on always, and be sure to immediately re-cast it if it gets stripped. If you don't pay attention to this, your heals will be crap and everyone will die fast. With  on,  and  make what I call the best anti-spike in the game. Try doing them in that order, on a deep wounded target with many conditions and low HP, and you will see why I call it that. Before the recent nerf of , you could alternate  and  back and forth all day as you need. That loop is now nerfed, but the build is still powerful. There is a trick you can do with this build while in  mode. Wait until you have 10 energy, then use . Spam your 1/4 cast time heals and notice that the -1 penalty from  is negated, because it cannot take your energy below 0. By the time  mode ends, you will have completed a great deal of power heals. With a Boon Prot, there is a neccessary skill and technique that almost noone knows about these days. It involves . Whenever you cast a spell, especially , follow it up with signet of devotion. If the target doesn't need a heal by the time its almost cast, tap forward to cancel it and recast it again immediately. I call this a cancel/cast. By doing this, you can get a lot of free heals in and conserve a great deal of energy. And due to  being a signet, there is no aftercast delay. Try doing  +  + , and notice how fast the second  heals after . The after effect of triggering  further cuts down the heal time delay while casting . Most players consider signet of devotion as being crap, but they simply dont understand it and the mechanics involved. You can even use  to pull interrupts and avoid them via cancel/cast. When you need to remove Hexes and Conditions from yourself, use  to strip your other enchantments.  can also be used as an emergency self heal, but remember to recast boon immediately after.  will give you a lot of energy, but be careful of being spiked out when you use it. It's a good idea to cast  before and/or after, if you're at risk of being spiked. This build is strong vs spikes, interrupts and Energy denial.

Kinetimonk - At the start of battle, cast , and continue to spread  to your teammates on recharge. By the time the battle has started, your  and  will be fresh. Maintain  throughout the match by casting a spell before it expires.  is an emergency move that will strip , but save your life when you're shutdown by Conditions and Hexes. Use it very carefully and don't waste it. Once  is down, you likely won't have another chance to put it back up. Consider it as an expendable shield.  is your main heal, use it as much as possible. Don't wait until your teammates are under 50% Health, predict an incoming spike and cast early.  is your secondary heal. Use it inbetween your  casts.  is your free heal. Use it as much as is safely possible for support/topup heals, but don't forget to cast a spell to maintain . As much as possible, maintain  on your team to keep them topped up.
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